Abstract
Students can contribute to the design and development phases of eLearning projects, and also learn through the process. This study focused on two projects at a university in Hong Kong (development of Pharmacy eCases, and the establishment of an eLearning Assistants scheme) in which students designed, wrote and developed teaching materials with space to show initiative. Evaluation strategies included a survey, communication logs with teachers, and a self-reflective student blog. Learning benefits from such student-centred, authentic eLearning projects include consolidation of knowledge, and development of skills (including independent learning, critical thinking and creative design) and attitudes (about professional work and ongoing personal development). The projects also led to enhanced course learning environments, thus benefiting other students. However, there are significant challenges in preparing such learning opportunities for students, including training and scaffolded supervision. Our overall reflection is that students' learning was different from that achieved in many traditional university courses.
| Original language | English |
|---|---|
| Title of host publication | Proceedings of the 26th Annual Conference of the Australasian Society for Computers in Learning in Tertiary Education, ASCILITE 2009 |
| Pages | 548-556 |
| Number of pages | 9 |
| Publication status | Published - 2009 |
| Externally published | Yes |
| Event | 26th Annual Conference of the Australasian Society for Computers in Learning in Tertiary Education - "Same places, different spaces", ASCILITE 2009 - Auckland, New Zealand Duration: 6 Dec 2009 → 9 Dec 2009 |
Publication series
| Name | ASCILITE 2009 - The Australasian Society for Computers in Learning in Tertiary Education |
|---|
Conference
| Conference | 26th Annual Conference of the Australasian Society for Computers in Learning in Tertiary Education - "Same places, different spaces", ASCILITE 2009 |
|---|---|
| Country/Territory | New Zealand |
| City | Auckland |
| Period | 6/12/09 → 9/12/09 |
UN SDGs
This output contributes to the following UN Sustainable Development Goals (SDGs)
-
SDG 4 Quality Education
Keywords
- Authentic learning
- Higher education
- Hong kong
- Student input to design
- Website development
ASJC Scopus subject areas
- Computer Science (miscellaneous)
- Computer Science Applications
- Human-Computer Interaction
- Education
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