Using Genetic Programming and Decision Trees for Team Evolution

Siphesihle Philezwini Sithungu, Duncan Anthony Coulter, Elizabeth Marie Ehlers

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

1 Citation (Scopus)

Abstract

This paper presents work done to evolve soccer strategies through Genetic Programming. Each agent is controlled by an algorithm in the form of a decision tree to act on the environment given its percepts. Several experiments were performed and an analysis of the performance of the algorithm was documented afterwards. Experimental results showed that it is possible to implement soccer learning in a multi-agent system through Genetic Programming, although the evolution of higher-level soccer strategies is a more difficult task.

Original languageEnglish
Title of host publicationProceedings of the 2019 2nd International Conference on Computational Intelligence and Intelligent Systems, CIIS 2019
PublisherAssociation for Computing Machinery
Pages28-39
Number of pages12
ISBN (Electronic)9781450372596
DOIs
Publication statusPublished - 23 Nov 2019
Event2nd International Conference on Computational Intelligence and Intelligent Systems, CIIS 2019 - Bangkok, Thailand
Duration: 23 Nov 201925 Nov 2019

Publication series

NameACM International Conference Proceeding Series

Conference

Conference2nd International Conference on Computational Intelligence and Intelligent Systems, CIIS 2019
Country/TerritoryThailand
CityBangkok
Period23/11/1925/11/19

Keywords

  • decision trees
  • evolutionary learning
  • genetic programming

ASJC Scopus subject areas

  • Software
  • Human-Computer Interaction
  • Computer Vision and Pattern Recognition
  • Computer Networks and Communications

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