Abstract
The present study addresses employee leisure crafting as the proactive pursuit and enactment of leisure activities targeted at goal setting, human connection, learning and personal development. Study 1 developed a measure for leisure crafting and provided evidence for its reliability and validity. In study 2, we followed 80 employees over the course of three weeks. We hypothesized that weekly leisure crafting would be more likely during weeks of high job strain (i.e. high quantitative job demands and low job autonomy) combined with sufficient autonomy at home, and during weeks of high activity at home (i.e. high quantitative home demands and high home autonomy). Furthermore, we predicted that weekly leisure crafting would relate positively to weekly satisfaction of basic human needs. Results indicated that leisure crafting was pronounced during weeks with high job strain combined with high home autonomy. However, an active home condition (i.e. high home demands and high home autonomy) was unrelated to leisure crafting. Weekly leisure crafting further related positively to weekly satisfaction of relatedness and autonomy (but not competence) needs. We discuss the theoretical and practical implications of our findings for the job crafting and leisure literatures.
Original language | English |
---|---|
Pages (from-to) | 507-529 |
Number of pages | 23 |
Journal | Human Relations |
Volume | 69 |
Issue number | 2 |
DOIs | |
Publication status | Published - 1 Feb 2016 |
Externally published | Yes |
Keywords
- Demands–Control Model
- job crafting
- leisure crafting
- need satisfaction
ASJC Scopus subject areas
- Arts and Humanities (miscellaneous)
- General Social Sciences
- Strategy and Management
- Management of Technology and Innovation