TY - JOUR
T1 - Barriers to the Adoption of Augmented Reality Technologies for Education and Training in the Built Environment
T2 - A Developing Country Context
AU - Akinradewo, Opeoluwa
AU - Hafez, Mohamed
AU - Aliu, John
AU - Oke, Ayodeji
AU - Aigbavboa, Clinton
AU - Adekunle, Samuel
N1 - Publisher Copyright:
© 2025 by the authors.
PY - 2025/2
Y1 - 2025/2
N2 - The construction industry has been tasked to adapt to technological advancements that other industries have implemented to grow and remain relevant. One of these technological advancements is augmented reality technologies. ART combines real and virtual worlds without completely immersing the individual in a virtual simulation. The use of ART can significantly improve education and training, especially in the construction industry, by analysing real-world environments while training in a controlled setting. This study, therefore, sets out to identify the factors that hinder the use of ART in the built environment. To achieve this, a quantitative research approach was adopted, and questionnaires were distributed to professionals in the built environment using South Africa as the research location. Retrieved data were analysed using both descriptive and inferential statistics. Findings revealed that investment cost is the major hindrance stakeholders face in implementing ART for education and training in the built environment. The exploratory factor analysis result clustered the identified barriers as internal organisation-related, culture-related, knowledge-related, and educator-related barriers. The study concluded that stakeholders in the built environment still have major responsibilities to ensure there is proper awareness of the benefits of adopting ART for education and training.
AB - The construction industry has been tasked to adapt to technological advancements that other industries have implemented to grow and remain relevant. One of these technological advancements is augmented reality technologies. ART combines real and virtual worlds without completely immersing the individual in a virtual simulation. The use of ART can significantly improve education and training, especially in the construction industry, by analysing real-world environments while training in a controlled setting. This study, therefore, sets out to identify the factors that hinder the use of ART in the built environment. To achieve this, a quantitative research approach was adopted, and questionnaires were distributed to professionals in the built environment using South Africa as the research location. Retrieved data were analysed using both descriptive and inferential statistics. Findings revealed that investment cost is the major hindrance stakeholders face in implementing ART for education and training in the built environment. The exploratory factor analysis result clustered the identified barriers as internal organisation-related, culture-related, knowledge-related, and educator-related barriers. The study concluded that stakeholders in the built environment still have major responsibilities to ensure there is proper awareness of the benefits of adopting ART for education and training.
KW - augmented reality technologies
KW - built environment
KW - developing countries
KW - education
KW - training
UR - http://www.scopus.com/inward/record.url?scp=85219198045&partnerID=8YFLogxK
U2 - 10.3390/technologies13020062
DO - 10.3390/technologies13020062
M3 - Article
AN - SCOPUS:85219198045
SN - 2227-7080
VL - 13
JO - Technologies
JF - Technologies
IS - 2
M1 - 62
ER -